Preview your prototypes on mobile devices fast and easy.

This environment also makes me value tools that support quick design iterations, collaboration in small teams and getting things ready for production fast.

Zooming and panning performance is so low that it affects the speed at which I can navigate a design. When comparing Framer Studio vs UXPin, the Slant community recommends Framer Studio for most people. There’s also a property inspector that makes it easier to hand over specs to engineers. That openness makes it an attractive platform for which many plugins, extensions and libraries are available. Looking at the table, you may think that Sketch is the worst and UXPin and Figma are tied for first place.

Its files are open too. With Abstract: collaboration on a single file, version control, With Craft and InVision: prototyping without having to draw hotspots, Performance: UI has become more responsive with the latest updates.

Zooming does not take the mouse cursor position into account, forcing you to repeat zooming and scrolling all the time. Never redraw your patterns all over again. Figma is the Google Docs for screen design. Because of that I think Figma can do a better job than Sketch in most situations. Design, prototype, and test ideas together.

⁑) InVision developed the Craft plugin for Sketch, that integrates Sketch with InVision. how I think design tools could be improved, With multiple files via shared library, on one file with Abstract, Automatic history with manual save points, Only in online prototype with Adobe account, Let you create static user interface screen designs, Let designers set CSS-inspired properties for layers, Text layers don’t support shadows and blurs. It’s performant: scrolling and zooming is fast, with no perceivable lag. Update: in the spring of 2019 a free plan was added and prototyping now includes conditional interactions. The documentation features surpass those of the competition: UXPin’s UI stands out from the other tools, but not in a good way. That means for instance no placement relative from the bottom right of a parent object. As UXPin is still the most different from the other tools, I recommend trying it yourself! UXPin is special. Development of these tools goes fast. Choose from over ten options. Spare yourself chaos and redundancy. Figma’s visual design is inconsistent and lacks hierarchy. You can now make voice UI prototypes with Adobe UX. Collect feedback from your team to iterate quickly, stay in sync and ensure transparency throughout the whole process. Push and pull changes with one click. Real-time collaboration Work with your team in real time just as you would in Google Docs. That combination is more versatile than what any of the other tools offer on their own. A pro UXPin account will allow you to import existing projects from PhotoShop or Sketch. No USB/Wi-Fi needed. On Windows, Mac or in the browser. Kick-start your prototyping by importing an existing web page or any piece of it to UXPin. The style guide updates as you design. Plus, with its great library of components, I can literally go in, cut and paste a component into my design, and we’re off and running. Each item in such a repeat grid is editable, showing changes to layout immediately visible in all instances. Limited prototyping options. Build dynamic, cohesive and reusable design systems that are easy to maintain by everyone in your team to ensure consistency across designs.

To my surprise, Adobe stopped developing Fireworks after the CS5 version.

Please let me know. Design and manage your entire UX/UI project in one tool. Visual overview of components, styles and assets, There’s supposed to be version control in Creative Cloud, but since April.

), so I’m hesitant to recommend it to someone who doesn’t know it yet. I wanted to test that feature with some other websites, but after a couple minutes of searching, I couldn’t figure out how to do it a second time. Typography and other styling were ignored. Slant is powered by a community that helps you make informed decisions.

⁂) There are several integrations for Sketch that offer inspector tools, such as InVision Inspect, Zeplin and Avocode. You can create HTML prototypes with things like real text fields. Use fully interactive text fields, checkboxes, and radio buttons instead of drawing their static imitations. What they lack are our interactive states, logic and code components.

Set team permissions for your design systems to have full control over who can edit or view them. Tell us what you’re passionate about to get your personalized feed and help others. The design process for XD was very open for Adobe’s standards.

I work as an expert lead designer at BCG Digital Ventures.

Fill your design with interactive elements without the need to duplicate artboards. Copy a bunch of elements over and over again, causing an unmaintainable mess, Copy a component over and over again and add overrides, which feels finicky and takes time, Basic prototyping with overlays and transitions between screens, Design changes are visible in realtime on other devices. Give your prototypes the superpowers they deserve. Create everything from well-planned wireframes to intriguing interfaces in UXPin.

Developers can access your design system in JSON, as well as popular styling formats to integrate them with the code. There’s an automatically created visual overview of components. Figma’s approach to nested components and overrides is only a bit more flexible compared to the other tools. I didn’t include it, because its approach is different from the others.